For Kids · Games

Games for 2-year-olds

A two-year-old does not need a game so much as something that answers when it is touched. The best of these do exactly that: tap the bear and the bear jumps, tap the star and it counts, tap the sky and it says what it is. Everything is read aloud, nothing is timed, and nothing is wrong.

What a 2-year-old is doing

Point and name

One, two, three. Pointing at one thing at a time.

  • Touching one thing at a time, and having it answer
  • The words for things: acorn, owl, rain, moon, geese
  • One, two, three — said with a finger on the thing
  • The same story again, which is how a two-year-old learns anything

The tip

Sit them on your lap and let them do the tapping while you do the talking. Five minutes is a long time at two; stop while it is still fun.

Ages are a rough guide and children are not their ages. If the four-year-old’s page fits better, use that one.

Start with these

Each card says how a 2-year-old actually plays it.

Game · about 10 min

The Big Jump

Taps the bear, holds the big button, and laughs at the splash. Again. Again.

Age 2 Age 4 Age 6

Game · about 8 min

Land, Water, Sky

Picks up the animal and drops it on the land, the water or the sky; it then scampers to its real home. Wrong places just send it back; nothing scolds.

Age 2 Age 4 Age 6

Game · about 3 min

The Barefoot Walk

Wiggles the feet into the puddle on purpose, over and over, for the SPLASH.

Age 2 Age 4 Age 6

Game · about 2 min

The Frog Pond

Taps every frog to hear it croak. Catching one mid-hop is the best thing that happens all day.

Age 2 Age 4 Age 6

Game · Only at sunrise

The Dawn Chorus

Taps a bird, hears it sing, taps the next. The whole chorus at the end is the treat.

Age 2 Age 4 Age 6

Game · Only at night

Eyes in the Dark

Taps the glowing eyes and meets the animal. The hoot and the bark are the best bits.

Age 2 Age 4 Age 6

Story · about 6 min

Jay Forgets an Acorn

Taps the acorn, the jay and the squirrel on every page; hears the same story every night.

Age 2 Age 4 Age 6

Story · about 6 min

Hoo's Night

The bedtime one: hoots with the owl, taps the stars, goes to sleep.

Age 2 Age 4 Age 6

Game · about 6 min

Down the River

Puts a finger on the water and the canoe follows it. Rocks just bump; the bears are more funny than scary with a grown-up there.

Age 2 Age 4 Age 6

Game · about 5 min

Weather Window

Points at the window, then at the matching sky. Learns 'cloudy' and 'rain' as words for a thing outside.

Age 2 Age 4 Age 6

Game · about 5 min

Walk Around the Sun

Taps to walk the Earth once round, and hears 'one!' — the whole of a two-year-old's lap.

Age 2 Age 4 Age 6

Game · Only at dusk

Lights at Dusk

Taps the lights as they glow. Counting is the grown-up's job; the jar filling up is the child's.

Age 2 Age 4 Age 6

Story · about 7 min

Where Does the Rain Go?

Taps the drop and makes it plip; likes the whale at the sea.

Age 2 Age 4 Age 6

Later, or with a bigger brother or sister

Off the screen

Four things to do outside at 2

The screen is the small half. These are from the day planner, which builds a whole day of them around your children and today’s weather.

With the words to say

Lessons written for a 2-year-old

Made for where you live

Tell it where you live

The games draw the clearing in your real season and sky, follow your own rivers to the sea, and fly over your own town. A town, postal code or ZIP is all it needs — and it is kept on this device only.

No ads, ever

The children's pages carry no advertising and no advertising scripts. Nothing is for sale inside a game.

No accounts, no tracking

Nothing to sign up for. No analytics on the children's pages, and no location or name leaves the device.

Read aloud

Every word is spoken by the device's own voice, and lit as it is read, so a child who cannot read yet can still play alone.

Nothing to fail

No scores, no timers, no wrong answers that scold. A wrong box bounces back; the story waits.

Real, and local

Today's weather, tonight's moon, your own rivers and your own town from the air. The game matches the window.

A lock for the grown-ups

One tap takes the whole screen and stops the back button; a press-and-hold gets out. A one-tap sound switch, too.